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        <title>maptooldoc_1_3:menus - Updated for MapTool 1.3.b30</title>
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        <description> Menus  File -  New Campaign - Discards all current maps and campaign properties  Open Campaign - Open a previously saved campaign file  Save Campaign - Save campaign (all maps, drawings, tokens) (Ctrl-S)  Save Campaign As - Save campaign to a differ...</description>
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        <title>sidebar</title>
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        <description> Home News   DiceTool MapTool TokenTool InitiativeTool  Downloads Documentation   Wall of Features   Forums Bugs &amp;amp; Requests SourceForge Project Page  Gallery Credits Links    &amp;nbsp;       Release     DiceTool 1.0.b34     MapTool 1.2 1.2.b32     M...</description>
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        <description> The best way to download is to use the Java Web Start links we have provided. The Java Web Start application installed with Java will take care of downloading the individual files and launching the application. It will only download files it needs t...</description>
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        <description> If you would like to see a link posted here you may submit it to submit@rptools.net. Submissions will be reviewed and must follow these criteria:   RPG related  Fits into one of the categories below  Isn&amp;rsquo;t a dead project  The web site must not...</description>
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        <title>inittool:sidebar</title>
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        <description> Home  Introduction Documentation Change Log Download     Release     InitTool 1.0.b23     Development     InitTool 1.1.b4        ...</description>
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        <description>    Role Playing Tools    These tools extend and augment traditional pen-and-paper role playing style. They are not a role playing game by themselves, nor are they meant to replace everything at the RPG table.      DiceTool is a simple but powerful e...</description>
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        <description> All RPTools software, including MapTool, requires Sun Java 5 to run.   Windows and Linux users can click on the &amp;ldquo;Java : Get It Now&amp;rdquo; button to the left which redirects you to the Sun Java download page.  Macintosh OS X users can download ...</description>
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        <description> These docs are currently out of date. Whilst they are being updated you will find features in the programme that are not covered here. The best course of action is to post a question in the forum. It&amp;rsquo;s a very friendly forum and no-one minds re...</description>
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        <description>   Toolbar Information Panel (Left side)  Image Explorer  Token List  Connections   Map  Map Selector (lower right)  Chat Panel (hidden above status bar)  Status Bar (bottom)  Status/Help messages  Memory usage/reserved  Transmit/Receive network ligh...</description>
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        <description> Tokens are the items you add to represent PC&amp;rsquo;s and NPC&amp;rsquo;s and are MapTools equivalent of miniatures. There are a range available in MapTool its self, or you can use Token Tool to create you own (Token tool is separate software and needs t...</description>
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        <description> We have two methods of starting a new map. The first method is the quick map method. Click on Map &amp;rarr; Quick Map and select the type of quick map that you want. We have many including Mud, Ocean and Cobblestone. The other method allows you to sele...</description>
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        <description> The dicelib is a thin extension built on top of the parser. Dicelib adds regular expression transformations to support the 2 most common die rolling expressions XdY and dY.   Added Functions    Format Function Arguments Description     XdY roll 1-2 ...</description>
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        <description> This documentation was last updated for 1.0      Background map used in images was donated by vry @ magist.com. Art for Tokens was donated by Jennifer Fleming.  Screenshot lighting effects were done entirely in MapTool using the built-in fog of war ...</description>
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        <description> Visit the project page for links to the documentation, changelogs (which may hint at undocumented features), and feature lists. For a quick jump into the manual, those links are reproduced below.  DiceTool  Project Page Manual   MapTool  Project Pag...</description>
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        <description> Menus  File -  New Campaign - Says it will discard your campaign, but is actually unimplemented as of yet.  Load Campaign - Load a previously saved Campaign file  Save Campaign - Save a Campaign (all maps, drawings, tokens) (Ctrl-S)  Save Campaign A...</description>
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        <description> This dialog contains a set of six panels used to set all of the configuration data for Init Tool. It also contains a panel that is used to load and save these settings to files. This panel also remembers This allows all of the settings for a particu...</description>
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        <description>   This dialog allows the GM to edit Init Tool options that are not specific to any game. You get to this dialog from the Tools&amp;rarr;Options menu choice. You can turn on/off manual initiative and control how the stopwatch functions. Manual initiative...</description>
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        <dc:creator>jay (jay@72.183.99.165)</dc:creator>
        <title>inittool:addcombatants</title>
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        <description> Combatants are the players and NPCs in an encounter that can take actions. They are shown in the encounter in the order that they take their turn. Each one has data to quickly start an encounter and then run it. This page contains all of the informa...</description>
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        <title>inittool:gtwindow</title>
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        <description>   Groups are used to speed the starting of an encounter. A group consists of multiple combatants that can be easily added to an encounter in Init Tool. By creating a group with all of the players and then creating groups for all of the enemies in ea...</description>
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